Advanced Instructional Design
Go deep into Learning Experience Design (LXD) and models like ADDIE/SAM to build compelling content for online, in-person, and blended formats.
Study Format
100% Online, Instructor Guided
Duration
8 Weeks
Category
Advanced Skills
Tuition
PKR 10,000
MENTISERA Institute
Advanced Instructional Design
Programme Specification and Weekly Outline
Course URL: /courses/instructional-design
Category
Advanced Skills
Duration
8 Weeks
Mode
Online
Tuition
PKR 10,000
Target Audience
Instructional designers, corporate trainers, and educators.
Prerequisite
Background in education or training recommended.
Overview
Go deep into Learning Experience Design (LXD) and models like ADDIE/SAM to build compelling content for online, in-person, and blended formats.
Learning Outcomes
- Apply learning theories (e.g., ADDIE, SAM) to create structured and effective courses.
- Design engaging and interactive learning activities for any subject matter.
- Develop comprehensive storyboards and design documents for e-learning projects.
- Create valid and reliable assessments that measure learning outcomes.
- Build a professional portfolio of instructional design projects.
Weekly Outline
Week 1: Foundations of Learning Science
Objectives
- Analyze major learning theories (Behaviorism, Cognitivism, Constructivism).
- Apply cognitive load theory to instructional materials.
- Understand the principles of multimedia learning.
Topics
- How People Learn: Core Principles
- Cognitive Load Theory in Practice
- Mayer's Principles of Multimedia Learning
- Motivational Design (ARCS Model)
Activity: Critique an existing e-learning module based on cognitive load and multimedia principles.
Week 2: The ADDIE Model in Depth
Objectives
- Conduct a thorough needs analysis (Analysis phase).
- Write clear, measurable learning objectives (Design phase).
- Develop storyboards and prototypes (Development phase).
- Plan for effective implementation and evaluation.
Topics
- Analysis: Needs, Task, and Learner Analysis
- Design: Writing Objectives and Assessment Strategy
- Development: Storyboarding and Prototyping
- Implementation: Pilot Testing and Rollout
- Evaluation: Kirkpatrick's Four Levels
Activity: Complete a full design document for a small instructional unit using the ADDIE framework.
Week 3: Agile ID: The SAM Model
Objectives
- Understand the philosophy of iterative design.
- Facilitate a 'Savvy Start' brainstorming session.
- Rapidly prototype and test instructional concepts.
Topics
- ADDIE vs. SAM: When to Use Each
- The SAM Process: Savvy Start, Design, Develop
- Rapid Prototyping Techniques
- Gathering and Incorporating Feedback Quickly
Activity: Create a rapid prototype (e.g., a paper prototype or a simple slide deck) for an interactive learning activity.
Week 4: Designing for Engagement and Interaction
Objectives
- Differentiate between active and passive learning.
- Design meaningful scenarios and simulations.
- Incorporate gamification elements to boost motivation.
Topics
- Scenario-Based Learning
- Gamification vs. Game-Based Learning
- Creating Interactive Videos
- Social Learning and Collaborative Activities
Activity: Design a branching scenario for a decision-making skill.
Week 5: Visual Design and Storyboarding
Objectives
- Apply basic principles of graphic design (CRAP principles).
- Create professional-looking layouts and visuals.
- Develop detailed visual storyboards for e-learning development.
Topics
- Visual Design Fundamentals for Non-Designers
- Typography, Color, and Layout
- Sourcing and Using Graphics and Media
- The Art of the Visual Storyboard
Activity: Create a complete visual storyboard for a 3-minute e-learning video.
Week 6: E-Learning Authoring Tools
Objectives
- Compare major authoring tools (e.g., Articulate Storyline, Rise, Adobe Captivate).
- Build a simple interactive module in a chosen authoring tool.
- Understand SCORM and xAPI for LMS integration.
Topics
- Overview of the Authoring Tool Landscape
- Hands-On with a Web-Based Tool (e.g., Rise or similar)
- Introduction to slide-based tools (Storyline)
- Publishing for LMS: SCORM and xAPI
Activity: Build a short, 3-4 screen interactive module in a web-based authoring tool.
Week 7: Managing ID Projects and Stakeholders
Objectives
- Create a project plan and timeline for an ID project.
- Effectively manage Subject Matter Experts (SMEs).
- Communicate design decisions to stakeholders.
Topics
- Instructional Design Project Management
- Working with SMEs: From Kickoff to Sign-off
- The Review and Feedback Cycle
- Making the Business Case for Good Design
Activity: Develop a project charter and SME management plan for a hypothetical project.
Week 8: Portfolio and Professional Practice
Objectives
- Curate your projects into a professional portfolio.
- Articulate your design philosophy and process.
- Explore trends in learning and development.
Topics
- Building Your Instructional Design Portfolio
- Writing Your Design Philosophy
- Preparing for ID Job Interviews
- The Future of Learning: AI, VR, and Beyond
Activity: Create a personal portfolio website or PDF showcasing at least two projects from the course.
This document is generated from the live MENTISERA course record and reflects administrator-managed programme content.
Next Steps
Review the details above, then choose how you want to proceed.
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The overview, syllabus, outcomes, and certification details are shown in the main page sections for easier comparison.
About This Course
Programme Specification
Formal academic summary of the programme configuration.
- Programme
- Advanced Instructional Design
- Category
- Advanced Skills
- Duration
- 8 Weeks
- Mode
- Online
- Tuition
- PKR 10,000
- Target Audience
- Instructional designers, corporate trainers, and educators.
- Prerequisite
- Background in education or training recommended.
Audience & Entry Requirements
Target Audience: Instructional designers, corporate trainers, and educators.
Focus Area: Instructional Design
Prerequisite: Background in education or training recommended.
Fee & Completion
Programme Fee: PKR 10,000
Key Learning Outcomes
- Apply learning theories (e.g., ADDIE, SAM) to create structured and effective courses.
- Design engaging and interactive learning activities for any subject matter.
- Develop comprehensive storyboards and design documents for e-learning projects.
- Create valid and reliable assessments that measure learning outcomes.
- Build a professional portfolio of instructional design projects.
Weekly Course Outline
Navigate week by week to understand objectives, topics, and applied learning activities.
Week 1: Foundations of Learning Science
Practical outcomes, focus topics, and weekly application activity.
Learning Objectives
- Analyze major learning theories (Behaviorism, Cognitivism, Constructivism).
- Apply cognitive load theory to instructional materials.
- Understand the principles of multimedia learning.
Key Topics
- How People Learn: Core Principles
- Cognitive Load Theory in Practice
- Mayer's Principles of Multimedia Learning
- Motivational Design (ARCS Model)
Practice Focus
Critique an existing e-learning module based on cognitive load and multimedia principles.
Meet the Instructor
Prof. Shahzad Khan
Director of Studies, MENTISERA Institute
M.Phil. in Education Management
Professor Shahzad is a veteran trainer, teaching expert, and educational leader. He has spent over a decade preparing teacher training curriculum, passing teacher licenses preparation frameworks, and assisting over 5,000 educators across Pakistan to upskill.
Thematic Course Structure
This chart provides a visual breakdown of the program's core themes.
Why Choose MENTISERA?
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Expert Faculty
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